May DevLog | Week #5

May DevLog | Week #5

It has been an enormous week for Depths of Erendorn! Not only have the majority of the abilities in the game been reworked, and a new canine creature been sculpted, our very first teaser trailer also went live! If you haven’t seen it yet and want to know what kind of...
May DevLog | Week #4

May DevLog | Week #4

You may notice that something is a little different in this week’s game devlog. As we continue developing our first animated dungeon scene, our Animator has spent the week working in Unity, posing characters and refining scenes. This means that, because we don’t want...
May DevLog | Week #3

May DevLog | Week #3

Another Depths of Erendorn game devlog has reared its head and with it comes the newly completed Wolvajin model, which we’re very excited to show you guys. If you like what you see, make sure to follow us on Instagram, Twitter and Facebook where we post exclusive...
Veloxian Centaurs

Veloxian Centaurs

The sound rose cleanly in the twilight air, a harbinger of battle that the plains knew too well. Fauna scattered at its foreboding call; villagers locked their doors and closed the settlement gates. Very few things are as disquieting as the sound of a rising Warhorn,...
May DevLog | Week #2

May DevLog | Week #2

An old character model is getting remade in this week’s game devlog, and the Grid Shader in Unity now boasts several new features that will improve the overall feel of Depths of Erendorn. As always, remember to stay tuned to our Instagram, Twitter and Facebook for all...