February DevLog | Week #4

February DevLog | Week #4

We’ve got some more updates for you in this week’s devlog on our upcoming fantasy RPG, Depths of Erendorn. The Swamp Lizard is textured and looking sickly as ever, a new environment scene has been created in Unreal Engine, and brand new sound effects have been created...
February DevLog | Week #3

February DevLog | Week #3

The team at Project Gamechanger has been really busy this week. From creating models, tweaking animations and making new visual fx, to working on getting Depths of Erendorn playable in the engine, there’s a lot to get through! Before we dive in, we’d like to invite...
February DevLog | Week #2

February DevLog | Week #2

Happy Valentine’s Day, everyone – love is definitely in the air for the team at Project Gamechanger, especially as we set our sights on the upcoming weekend! But before that, we bring you a nice intimate devlog: lizards have been sculpted, VFX have been conjured...
February DevLog | Week #1

February DevLog | Week #1

This week, the team at Project Gamechanger has been busy modelling new characters, creating new visual fx, sculpting new set pieces and working on some new character vocalisations. In addition to this, we’re also working towards getting Depths of Erendorn playable in...