April DevLog | Week #1

April DevLog | Week #1

Happy Friday, guys, and welcome to our inaugural devlog for April! We’ve had a really busy week so far, and have made a lot of progress in all departments, from character creation and animation updates to newly textured assets and awesome visual FX that have...
March DevLog | Week #4

March DevLog | Week #4

Welcome back to another devlog, everyone! Featured this week are new assets, new visual fx and sound effects, as well as an update on our Storm Elf Warrior model. We’ve also been busy setting up a new unique rig for some of our beasts, and have been working tirelessly...
March DevLog | Week #3

March DevLog | Week #3

Welcome back to another devlog, everyone! Thanks for joining us again as we take you through all of our updates from the week. Whether you’re interested in 3D Modelling and asset creation, visual FX or sound design, animation or even programming, we’ve got a bit of...
March DevLog | Week #2

March DevLog | Week #2

We’ve got another devlog for all you gamers out there, with insights into our 3D modelling and animation processes, our visual FX and sound design creation, and even what our Programmers get up to in the engine. Join us on Twitter, Instagram and Reddit for regular...
February DevLog | Game Development Summary

February DevLog | Game Development Summary

February may be the shortest month of the year, but it definitely felt long to us! We’ve got loads of things to update you on, from new models and set pieces to sound effects that work alongside VFX. This month has also been all about getting Depths of Erendorn...
March DevLog | Week #1

March DevLog | Week #1

The development of Depths of Erendorn is continuing full-steam-ahead this month with newly textured NPCs, special attack animations and some awesome visual and sound effects. Head over to our Twitter, Instagram or Reddit for daily updates on all of these areas –...