February DevLog | Week #2

February DevLog | Week #2

Happy Valentine’s Day, everyone – love is definitely in the air for the team at Project Gamechanger, especially as we set our sights on the upcoming weekend! But before that, we bring you a nice intimate devlog: lizards have been sculpted, VFX have been conjured...
February DevLog | Week #1

February DevLog | Week #1

This week, the team at Project Gamechanger has been busy modelling new characters, creating new visual fx, sculpting new set pieces and working on some new character vocalisations. In addition to this, we’re also working towards getting Depths of Erendorn playable in...
January DevLog | Week #5

January DevLog | Week #5

This week, many updates have been made to Depths of Erendorn: our Rhinogar has been textured, more visual fx have been created, and we’ve even been working on the sound design for some of Erendorn’s beasts. Before we get into the details, remember to follow us on...
January DevLog | Week #4

January DevLog | Week #4

It’s been another busy one for the team here at Project Gamechanger, from armouring up our formidable Rhinogar to creating unique-sounding footsteps for character identity. As always, you can check out our daily updates over on Instagram, Twitter and Reddit –...
January DevLog | Week #3

January DevLog | Week #3

Happy Friday, everyone!  With another Friday comes another devlog, and this week we’re really excited to announce that a new, incredibly talented Sound Artist has joined our team! With that said, we’ve got a ton of updates to show you, from new models, animations and...
January DevLog | Week #2

January DevLog | Week #2

Happy Friday, everyone! We’re wrapping up our week with another reflection on everything the team has achieved in the last five days. We’ve got a lot of new content to share with you, so let us know what you think of it all! As always, if you want to see daily updates...