June DevLog | Game Development Summary

June DevLog | Game Development Summary

This month’s game development update for Depths of Erendorn takes you through character customisation systems, character modelling, asset creation, rock generation and sound design – to name a few. So sit back, grab a drink, and get stuck into how we’re...
July DevLog | Week #1

July DevLog | Week #1

It’s been another busy week of character design, asset creation, sound artistry and programming at Project Gamechanger, and the team is definitely ready to kick off the weekend. Let us know what you think over on Twitter, Instagram or Reddit – now let’s get into...
June DevLog | Week #4

June DevLog | Week #4

What to expect from this week’s devlog: shiny new textures for the Soldier series, a collection of awesome assets, new cliff pieces towering in a UE4 test scene, and some badass weapon SFX. Before we get started, make sure to follow us on Twitter, Instagram or Reddit...
June DevLog | Week #3

June DevLog | Week #3

Happy Friday, everyone, and welcome back to another weekly game devlog! We’ve got a lot of new assets and sound effects to show you this week, so make sure to let us know what you think over on Instagram, Twitter or Reddit!  3D Modelling This week, our 3D...
June DevLog | Week #2

June DevLog | Week #2

It’s been a big week at Project Gamechanger, not only because a lot of progress has been made, but also because we’ve welcomed an incredibly talented Environment Artist to the team! Stick around to see what kind of stuff they’re creating at the moment – and...
June DevLog | Week #1

June DevLog | Week #1

Welcome back to another devlog, everyone! We hope you enjoy what we have to share with you this week. Remember to follow us on Twitter, Instagram or Reddit for daily updates on our fantasy RPG in development – now let’s get into the good stuff. Character...