What is Depths of Erendorn?
While exploring Erendorn and the famed dungeon depths in search of treasure and glory, you will also get the chance to hone your abilities and test your strength against truly fearsome opponents. Turn-based combat is at the heart of our game, where one wrong move could spell disaster. Form a small group of companions to traverse Erendorn with and face the dungeons together!
Many secrets lie in wait for you, adventurer. Will you brave the depths?
Their leader is consumed by an obsessive vengeance. Their enemies are growing more powerful by the day. In these desperate times, even the menacing tunnels of Erendorn’s dungeons seem like a refuge to the Rhinogar, a battle-hardened desert species whose scars speak of...read more
When the air is as still as necropoli, and the fauna disappear from sight, a despairingly familiar shadow may be seen encroaching on the horizon. Soon, distressing cries will leak from villages and half-ravaged carcasses will litter the ground as the Mantisar Swarm...read more
Somewhere in the Great Desert lives a shapeshifting race whose bodies are bound to the sand. They need no water, they want of no food, and the force they are capable of wielding pales to no race. Though their eyeless faces see all, very few have ever crossed paths...read more
During the damp nights that linger inside Erendorn’s jungle, the bays of hungry scavengers flood the air. At this time, long shadows prowl between the silhouette trees and sinister snarls leak from the bushes. At this time, the Drovals hunt. Brutal and feral, their...read more
In this week’s devlog, we’re showing you how we textured our Lionman character series as well as how we went about adding water to the game’s environment. We’ll also be revealing some new attack animations for one of our playable characters, the Watertarg...read more
We’re kicking off the first week of August with another devlog update! Come and join us as we talk about modelling a playable character, creating some badass swords, updating some animations and making our in-game items a lot more rewarding. Remember to jump on our...read more
Welcome back to another devlog! We’re ending July on a pretty productive note - the clothes for our Tribed Lionman series have all been modelled and baked, and more and more weapons are getting pumped out of the Environment Art department! Before we get into it,...read more
This week’s game devlog is all about modelling our Lionman and creating some badass weapons. As always, remember to follow us on Twitter and Reddit for more updates on Depths of Erendorn! 3D Character Modelling Continuing with our Lionman from last week’s game devlog,...read more
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