May DevLog | Week #4

May DevLog | Week #4

You may notice that something is a little different in this week’s game devlog. As we continue developing our first animated dungeon scene, our Animator has spent the week working in Unity, posing characters and refining scenes. This means that, because we don’t want...

May DevLog | Week #3

May DevLog | Week #3

Another Depths of Erendorn game devlog has reared its head and with it comes the newly completed Wolvajin model, which we’re very excited to show you guys. If you like what you see, make sure to follow us on Instagram, Twitter and Facebook where we post exclusive...

Veloxian Centaurs

Veloxian Centaurs

The sound rose cleanly in the twilight air, a harbinger of battle that the plains knew too well. Fauna scattered at its foreboding call; villagers locked their doors and closed the settlement gates. Very few things are as disquieting as the sound of a rising Warhorn,...

May DevLog | Week #2

May DevLog | Week #2

An old character model is getting remade in this week’s game devlog, and the Grid Shader in Unity now boasts several new features that will improve the overall feel of Depths of Erendorn. As always, remember to stay tuned to our Instagram, Twitter and Facebook for all...

Stone Golems

Stone Golems

When dark magic binds together the earthen stone, and sacrificial souls bring to life a towering giant, Erendorn remembers a fearful time when blood soaked the woodlands and screams tore the air. But Stone Golems are no longer reflections of this evil history. Once...

May DevLog | Week #1

May DevLog | Week #1

Welcome back to another weekly game devlog! The Frost Dwarf character in Depths of Erendorn is now complete and the Watertarg is looking good with its new animations. Before we get started, remember to follow us on Instagram, Twitter and Facebook if you want to keep...

Rhinogar

Rhinogar

Their leader is consumed by an obsessive vengeance. Their enemies are growing more powerful by the day. In these desperate times, even the menacing tunnels of Erendorn’s dungeons seem like a refuge to the Rhinogar, a battle-hardened desert species whose scars speak of...

April DevLog | Week #4

April DevLog | Week #4

A lot of new things have been added to Depths of Erendorn in this week’s game devlog, from character animations to assets and items. But we do have one piece of sad news: our Character Artist is on a well-deserved holiday this week, so we’ve put a pause on their...

Mantisars

Mantisars

When the air is as still as necropoli, and the fauna disappear from sight, a despairingly familiar shadow may be seen encroaching on the horizon. Soon, distressing cries will leak from villages and half-ravaged carcasses will litter the ground as the Mantisar Swarm...

April DevLog | Week #3

April DevLog | Week #3

A lot has been going on with Depths of Erendorn this week. In this game devlog, you’ll be introduced to our newest NPC as well as given an inside look at a new dungeon room where Bandits have cornered some travellers. If you haven’t already, remember to follow us on...

May DevLog | Week #4

May DevLog | Week #4

You may notice that something is a little different in this week’s game devlog. As we continue developing our first animated dungeon scene, our Animator has spent the week working in Unity, posing characters and refining scenes. This means that, because we don’t want...

May DevLog | Week #3

May DevLog | Week #3

Another Depths of Erendorn game devlog has reared its head and with it comes the newly completed Wolvajin model, which we’re very excited to show you guys. If you like what you see, make sure to follow us on Instagram, Twitter and Facebook where we post exclusive...

Veloxian Centaurs

Veloxian Centaurs

The sound rose cleanly in the twilight air, a harbinger of battle that the plains knew too well. Fauna scattered at its foreboding call; villagers locked their doors and closed the settlement gates. Very few things are as disquieting as the sound of a rising Warhorn,...

May DevLog | Week #2

May DevLog | Week #2

An old character model is getting remade in this week’s game devlog, and the Grid Shader in Unity now boasts several new features that will improve the overall feel of Depths of Erendorn. As always, remember to stay tuned to our Instagram, Twitter and Facebook for all...

Stone Golems

Stone Golems

When dark magic binds together the earthen stone, and sacrificial souls bring to life a towering giant, Erendorn remembers a fearful time when blood soaked the woodlands and screams tore the air. But Stone Golems are no longer reflections of this evil history. Once...

May DevLog | Week #1

May DevLog | Week #1

Welcome back to another weekly game devlog! The Frost Dwarf character in Depths of Erendorn is now complete and the Watertarg is looking good with its new animations. Before we get started, remember to follow us on Instagram, Twitter and Facebook if you want to keep...

Rhinogar

Rhinogar

Their leader is consumed by an obsessive vengeance. Their enemies are growing more powerful by the day. In these desperate times, even the menacing tunnels of Erendorn’s dungeons seem like a refuge to the Rhinogar, a battle-hardened desert species whose scars speak of...

April DevLog | Week #4

April DevLog | Week #4

A lot of new things have been added to Depths of Erendorn in this week’s game devlog, from character animations to assets and items. But we do have one piece of sad news: our Character Artist is on a well-deserved holiday this week, so we’ve put a pause on their...

Mantisars

Mantisars

When the air is as still as necropoli, and the fauna disappear from sight, a despairingly familiar shadow may be seen encroaching on the horizon. Soon, distressing cries will leak from villages and half-ravaged carcasses will litter the ground as the Mantisar Swarm...

April DevLog | Week #3

April DevLog | Week #3

A lot has been going on with Depths of Erendorn this week. In this game devlog, you’ll be introduced to our newest NPC as well as given an inside look at a new dungeon room where Bandits have cornered some travellers. If you haven’t already, remember to follow us on...

May DevLog | Week #4

May DevLog | Week #4

You may notice that something is a little different in this week’s game devlog. As we continue developing our first animated dungeon scene, our Animator has spent the week working in Unity, posing characters and refining scenes. This means that, because we don’t want...

May DevLog | Week #3

May DevLog | Week #3

Another Depths of Erendorn game devlog has reared its head and with it comes the newly completed Wolvajin model, which we’re very excited to show you guys. If you like what you see, make sure to follow us on Instagram, Twitter and Facebook where we post exclusive...

Veloxian Centaurs

Veloxian Centaurs

The sound rose cleanly in the twilight air, a harbinger of battle that the plains knew too well. Fauna scattered at its foreboding call; villagers locked their doors and closed the settlement gates. Very few things are as disquieting as the sound of a rising Warhorn,...

May DevLog | Week #2

May DevLog | Week #2

An old character model is getting remade in this week’s game devlog, and the Grid Shader in Unity now boasts several new features that will improve the overall feel of Depths of Erendorn. As always, remember to stay tuned to our Instagram, Twitter and Facebook for all...

Stone Golems

Stone Golems

When dark magic binds together the earthen stone, and sacrificial souls bring to life a towering giant, Erendorn remembers a fearful time when blood soaked the woodlands and screams tore the air. But Stone Golems are no longer reflections of this evil history. Once...

May DevLog | Week #1

May DevLog | Week #1

Welcome back to another weekly game devlog! The Frost Dwarf character in Depths of Erendorn is now complete and the Watertarg is looking good with its new animations. Before we get started, remember to follow us on Instagram, Twitter and Facebook if you want to keep...

Rhinogar

Rhinogar

Their leader is consumed by an obsessive vengeance. Their enemies are growing more powerful by the day. In these desperate times, even the menacing tunnels of Erendorn’s dungeons seem like a refuge to the Rhinogar, a battle-hardened desert species whose scars speak of...

April DevLog | Week #4

April DevLog | Week #4

A lot of new things have been added to Depths of Erendorn in this week’s game devlog, from character animations to assets and items. But we do have one piece of sad news: our Character Artist is on a well-deserved holiday this week, so we’ve put a pause on their...

Mantisars

Mantisars

When the air is as still as necropoli, and the fauna disappear from sight, a despairingly familiar shadow may be seen encroaching on the horizon. Soon, distressing cries will leak from villages and half-ravaged carcasses will litter the ground as the Mantisar Swarm...

April DevLog | Week #3

April DevLog | Week #3

A lot has been going on with Depths of Erendorn this week. In this game devlog, you’ll be introduced to our newest NPC as well as given an inside look at a new dungeon room where Bandits have cornered some travellers. If you haven’t already, remember to follow us on...

May DevLog | Week #4

May DevLog | Week #4

You may notice that something is a little different in this week’s game devlog. As we continue developing our first animated dungeon scene, our Animator has spent the week working in Unity, posing characters and refining scenes. This means that, because we don’t want...

May DevLog | Week #3

May DevLog | Week #3

Another Depths of Erendorn game devlog has reared its head and with it comes the newly completed Wolvajin model, which we’re very excited to show you guys. If you like what you see, make sure to follow us on Instagram, Twitter and Facebook where we post exclusive...

Veloxian Centaurs

Veloxian Centaurs

The sound rose cleanly in the twilight air, a harbinger of battle that the plains knew too well. Fauna scattered at its foreboding call; villagers locked their doors and closed the settlement gates. Very few things are as disquieting as the sound of a rising Warhorn,...

May DevLog | Week #2

May DevLog | Week #2

An old character model is getting remade in this week’s game devlog, and the Grid Shader in Unity now boasts several new features that will improve the overall feel of Depths of Erendorn. As always, remember to stay tuned to our Instagram, Twitter and Facebook for all...

Stone Golems

Stone Golems

When dark magic binds together the earthen stone, and sacrificial souls bring to life a towering giant, Erendorn remembers a fearful time when blood soaked the woodlands and screams tore the air. But Stone Golems are no longer reflections of this evil history. Once...

May DevLog | Week #1

May DevLog | Week #1

Welcome back to another weekly game devlog! The Frost Dwarf character in Depths of Erendorn is now complete and the Watertarg is looking good with its new animations. Before we get started, remember to follow us on Instagram, Twitter and Facebook if you want to keep...

Rhinogar

Rhinogar

Their leader is consumed by an obsessive vengeance. Their enemies are growing more powerful by the day. In these desperate times, even the menacing tunnels of Erendorn’s dungeons seem like a refuge to the Rhinogar, a battle-hardened desert species whose scars speak of...

April DevLog | Week #4

April DevLog | Week #4

A lot of new things have been added to Depths of Erendorn in this week’s game devlog, from character animations to assets and items. But we do have one piece of sad news: our Character Artist is on a well-deserved holiday this week, so we’ve put a pause on their...

Mantisars

Mantisars

When the air is as still as necropoli, and the fauna disappear from sight, a despairingly familiar shadow may be seen encroaching on the horizon. Soon, distressing cries will leak from villages and half-ravaged carcasses will litter the ground as the Mantisar Swarm...

April DevLog | Week #3

April DevLog | Week #3

A lot has been going on with Depths of Erendorn this week. In this game devlog, you’ll be introduced to our newest NPC as well as given an inside look at a new dungeon room where Bandits have cornered some travellers. If you haven’t already, remember to follow us on...