ROADMAP

The history of Depths of Erendorn. Where it all started, how things changed along the way, and what we plan to deliver in the years to come!

Timeline
  1. BEGINNING
2024
ETA Full Release
2023
ETA First Playable Beta
2022
ETA First Playable Alpha
2022
ETA Kickstarter
2022
ETA Move Engine from Unreal Engine 4 to Unreal Engine 5
2021
ETA First Video Trailer
September 2019
Moved Engine from Unity to Unreal Engine 4
January 2019
Monthly Devlogs Start
September 2018
Weekly Devlogs Start
March 2018
First Playable Version of the Game
Visuals of game play with grid
August 2016
Start of Development in Unity
Unity logo
June 2015
Start of Design
Depths of Erendorn
IS BORN